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Stylized Character Creation - From Cartoon to Comic Realism

A 10-week course for recreating the concept of an existing character and going from cartoony stylization to comic-book realism

Course overview Course overview

Course Overview

Stylize cartoon to comic-realism characters

In this course, students will learn: 1) Blocking out characters efficiently with simple geometric forms, 2) Going​ ​from​ ​ stylized/cartoon character to comic realism, 3)Anatomy of the body and face, 4) Retopologizing​ ​your character and props to get in the habit of clean working pipeline, 5) Adding​ ​design​ ​choices​ ​that​ ​drive​ ​the​ ​story​ ​of​ ​the ​character, 6) Bringing​ ​life​ ​and​ ​story​ ​to the​ ​character​ ​with​ ​pose, 7) Simple​ ​lighting​ ​technique​ ​to​ ​show​ ​the​ ​importance​ ​of​ ​lighting​ ​the character **Bonus activity: Legacy​ ​Effects Studio​ ​Tour​ (dependent on schedule and teacher availability)


Course Format:   All live course
Lecture Type:   Live format (recording available afterwards)
Feedback:   Live feedback (recording available)
Duration:   10 weeks
Assignment:   Deadlines each wekk
Q&A:   Once a week
Materials:   Zbrush and Maya (3Ds Max also acceptable, but the instructor will be working in Maya)
Skills level:   Intermediate to Advanced
Prerequisites:   Strong knowledge and skill in modeling stylized characters, Anatomy for Production, Character Casting

Stylized Character Creation - From Cartoon to Comic Realism WHAT YOU’LL LEARN

What you'll learn

The more you know, the better.

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Principles of making stylized, appealing characters | Reference board and planning sheet
Blocking out the character with simple forms | Thinking in broad strokes and silhouettes
Continuation of character block out | Adding in secondary forms
Simplification​ ​of​ ​facial​ ​and​ ​body​ ​features
Retoplogizing​ ​your​ ​character​ ​and​ ​props
Taking​ ​stylized​ ​character​ ​into​ ​comic​ ​realism
Posing​ ​your​ character
Choosing color schemes and polypainting your character
Take​ ​this​ ​week​ ​to​ ​finalize​ ​your​ ​character​ ​as​ ​much​ ​as​ ​you​ ​can
Importance of lighting your character | Present final work | Bonus week: Legacy Effects Tour! (dependent on schedule and teacher availability)

Igniting your imagination

Lectures by Hannah Kang

Hannah Kang works as a Digital Sculptor and Designer at Legacy Effects in Los Angeles California. Hannah believes her best art makes you laugh! Your art is at its best when you know what you want it to do! Hannah Kang graduated the Gnomon School of Visual Effects in 2014. Hannah has been delivering characters, creatures, and assets on projects like Guardians of the Galaxy Vol 2, Avengers Infinity War, Pacific Rim 2, Underwater and many more. Legacy provides one of the industry's most diverse portfolios requiring you to work on projects styles ranging from Call of Duty, Doom, and Crash Bandicoot to Avengers, Iron Man and the Georgia Lottery's Flying Pig!!!. While Legacy tends to focus on real-world translation of costumes and character builds that are created to be worn by actors. Hannah's personal style is often referred to as "bleedingly cute," showing a love for a feature animation style and a strong side of dorkiness--all with the aim of making viewers' first response to laugh out loud. Hannah has been teaching professional and student artists improve their portfolios for the past two years, and considers herself a student still--with a strong pursuit of continuous education. Hannah would like to someday work on children's books and create a universe of her own.


August 5th!

winter TERM Registration

May 14, 2019 - Jul 23, 2019




August 5th!

Pricing & Schedule

Even though our courses are the most affordable for the quality of education.

These Finance Options allow you to focus on your goals instead of the barriers that keep you from reaching them.

Employer Reimbursement

Animation Guild CSATTF

Payment Plan

Companies that hire our students

  • Naughty Dog
  • Luma Pictures
  • Google
  • EA Games
  • DreamWorks Animation
  • Blizzard Entertainment

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