Course overview Course overview
Create abstract effects using Houdini
Virtually every tool in Houdini can be used for abstraction. Houdini is a means to an end, but not the end in itself. This class will focus on using Houdini outside of the traditional FX pipeline. Houdini can do much more than simulations and explosions. Here, we’ll be using Houdini as a design tool, focusing on abstraction and non-traditional FX. We’ll be looking at lots of inspirational forms from nature and architecture and learning how to create procedural networks that capture the essence of them. Rather than completing one large project, we’ll be tackling small tools and concepts that you can use as building blocks for larger ideas and visions. The goal is to get you thinking procedurally, embracing the core concepts of Houdini and pushing you into new creative territory by expanding your tool set. *Lectures are recorded by Adam Swaab; the course is currently being taught by Alex Lombardi.
Environment design WHAT YOU’LL LEARN
The more you know, the better.
Unleashing your creative potential
Lectures by Adam Swaab
Having worked in some of the biggest Hollywood VFX houses Alex brings a wide range of Fx experience. Whether it's smashing up vehicles, setting up automated systems for sequences, or complex character effects, Alex offers a unique view into approaching the most complex effects. Alex is the co-founder of Stormborn Studios in Vancouver, Canada, a boutique studio that specializes in Houdini effects.
May 14th - July 23rd
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