Course overview Course overview
Learn to use & problem solve with Zbrush
ZBrush for Concept & Iteration WHAT YOU’LL LEARN
The more you know, the better.
Your journey starts here
Michael Pavlovich graduated from Ringling College of Art and Design in 2005 with a Bachelor of Fine Arts in Computer Animation. He started at Electronic Arts creating environment art on Madden NFL and NCAA Football and then brought comic books characters to life in DC Universe Online at Sony Online Entertainment. Currently, Michael creates character, weapon, and vehicle art, as well as specializes in 3D concept art pipelines for the top video game franchises including Halo, Call of Duty and DOOM at Certain Affinity in Austin.
ZBrush for Concept & Iteration Student gallery
spring TERM Registration
Feb 11, 2019 - Apr 26, 2019
Issam Matmati / Fall 2017
Let's just say taking this course is like the best investment I've done in the last few months.
John McMurrough / Summer 2017
Michael was great. Tons of great tips.
Kirk DouPonce / Spring 2017
Mr. Pavlovich is a gifted instructor.
Sarah Meeks / Winter 2017
Fantastic guy would like more classes form him.
Woodrow Smith / Winter 2017
Great instructor, very knowledgeable and always willing to share his expertise.
Companies that hire our students
environment design Benefits
What makes this learning experience unique?
Receive personal individual feedback on all submitted assignments from the industries best artist.
1+ Year Access
Enjoy over 365 days of full course access. This includes all lectures, feedback, and Live Q&A recordings.
Certificate of Completion
Earn a Certificate of Completion when you complete and turn in 80% of course assignments.
Learn anywhere, anytime, and at your own pace with our online courses.
Speak to an advisor
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Show us your skills
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