Course overview Course overview
Breaking down environment scenes
During this class students will get to experience the environment pipeline creation from start to finish. Going from initial idea, block in phase, asset creation, lighting, and presentation. This will allow them to familiarize themselves with all the software packages that are used during production. The goal of the class will be to create several high-quality assets that will come together to create one cohesive scene that is well presented.
Intro to Environment Art WHAT YOU’LL LEARN
The more you know, the better.
Unleashing your creativity
Lectures by Andres Rodriguez
Andres Rodriguez was born and raised in Mexico City. He then moved to San Diego where he obtained a degree in Video Game Art & Design. Andres has been in the video game industry- working as an environment artist -since graduating in 2009. Most recently, he's spent the last five years as part of the Naughty Dog team. In that time, Andres has enjoyed working on critically acclaimed titles such as: “The Last of Us”, “Left Behind” and “Uncharted 4”.
Intro to Environment Art Student gallery
winter TERM Registration
May 14, 2019 - Jul 23, 2019
Okan Beyit / Winter 2017
Andres was a great teacher. His comments, suggestions and critiques were very insightful and helpful in developing my project. His suggestions were always coupled with explanations and examples of why they would be beneficial which is a great way to develop an understanding of what to look for when developing our own work.
Cody Hernandez / Spring 2017
Andres is probably the best teacher I ever had and I recommend this class (or other classes with him) to everyone. -
Andy Fraser/ Spring 2017
I liked how he showed interest in a students work. I watched other peoples critiques he gave and showed the same amount of interest.
Scott Gudahl / Spring 2017
Andres is amazing! always shows up with a great attitude and tried to always bring the best product to us. Couldn't ask for more from an instructor .
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