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Cloth Creation and Simulation for Real-Time

An 8-week course on creating high-quality garments for real-time integration

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Course Categories
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Course Format:
Live Format
Duration:
8 weeks
Materials:
Maya, Zbrush, Marvelous Designer, Xnormal, Blender, Substance Painter, Unreal Engine 4.
Lecture Type:
Live Format
Assignment:
Due each week. Expect to spend 10-20 hrs/wk viewing lectures, q&a, and time on assignments.
Skills Level:
Intermediate
Feedback:
Individual recordings
Q&A:
Live Format
Prerequisites:
Intermediate knowledge of Maya and Zbrush. Course Recommendations: Intro to Production Modeling, ZBrush Iteration for Concept
Course Format:
Live Format
Duration:
8 weeks
Materials:
Maya, Zbrush, Marvelous Designer, Xnormal, Blender, Substance Painter, Unreal Engine 4.
Lecture Type:
Live Format
Assignment:
Due each week. Expect to spend 10-20 hrs/wk viewing lectures, q&a, and time on assignments.
Skills Level:
Intermediate
Feedback:
Individual recordings
Q&A:
Live Format
Prerequisites:
Intermediate knowledge of Maya and Zbrush. Course Recommendations: Intro to Production Modeling, ZBrush Iteration for Concept
Course Format:
Live Format
Duration:
8 weeks
Materials:
Maya, Zbrush, Marvelous Designer, Xnormal, Blender, Substance Painter, Unreal Engine 4.
Lecture Type:
Live Format
Assignment:
Due each week. Expect to spend 10-20 hrs/wk viewing lectures, q&a, and time on assignments.
Skills Level:
Intermediate
Feedback:
Individual recordings
Q&A:
Live Format
Prerequisites:
Intermediate knowledge of Maya and Zbrush. Course Recommendations: Intro to Production Modeling, ZBrush Iteration for Concept
COURSE OVERVIEW
COURSE OVERVIEW
WHAT YOU'LL LEARN
EXPAND ALL COLLAPSE ALL

The more you know, the better.

Week 0 | Preliminary Knowledge

Course overview | Important cloth terminology | Anatomy of folds

Week 1 | Basics of Marvelous Designer

Introduction to Marvelous Designer UI | Overview of different Marvelous Designer workflows | Internal lines and their multiple uses | Controlling seam angles | Creating a simple pleated skirt | Choosing a concept and building a proper mood board

Week 2 | Blocking-in our Garment

Virtual Reconstruction technique at a glance | Discussing proper seam and dart placement | Sketching a garment using Dynamesh | Splitting a sketch in polygroups | Unwrapping a sketch and importing it in Marvelous Designer

Week 3 | The Fitting Process

Analyzing the garment’s fit | Iterating between Zbrush and MD | Adding rigid elements such as collars | Adding puffy elements | Testing out the cloth simulation with different animations

Week 4 | Advanced Creation Techniques

Creating high quality seams | Creating lacings | Creating ruffles | Creating tight wrappings | Improving stability and performance

Week 5 | Simulation Properties and Detailing in Zbrush

Adjusting MD’s physical properties values | Adding or removing folds using the steaming feature or shrinkage values | Retopology inside Marvelous Designer | Integrating high resolution data back in Zbrush

Week 6 | Final Details and Retopology

Improving fold expression in Zbrush using sculpting brushes | Adding memory wrinkles and other tertiary details | Discussing proper retopology workflow and results for a game-ready asset | Unwrapping the garment

Week 7 | Texturing our Garment

Importing the low-resolution garment into Substance Painter | Baking out the high-resolution garment | Presenting a material-based workflow for texture creation | Comparing material data from multiple sources

Week 8 | Unreal Integration

Importing the textured garment in UE4 | Exploring the Material Editor and many of Epic’s available example data | Creating a custom material shader | Lighting and rendering our garment

Cloth Creation and Simulation for Real-Time
WHAT YOU’LL LEARN
Instructor

Taking your skills to the next level

For specific questions regarding TBA instructors, please contact CGMA Admissions Department at registration@cgmasteracademy.com

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FALL TERM REGISTRATION
Jul 26, 2021 - Oct 11, 2021
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COURSE BEGINS
January 1st

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Even though our courses are the most affordable for the quality of education.

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Megan Sheldon

I never used Marvelous Designer before starting this course, but I felt very comfortable using the program by the end of the curriculum. Clothing pieces that seemed much too complicated to make are now much easier to break down and construct.

Mariia Aleksiienko

Really helped to bring my technical skills on a new level.

Spencer Gindraux

The best improvement for me was the clarity in pipeline and technique. Typically Marvelous Designer tutorials can have a lot of technical secrets hidden but Laura shows everything and it helps immensely.

COMPANIES THAT HIRE OUR STUDENTS
BENEFITS
What makes this learning experience unique?
Personal Feedback

Receive personal individual feedback on all submitted assignments from the industry’s best artist.

1+ Year Access

Enjoy over 365 days of full course access. This includes all lectures, feedback, and Live Q&A recordings.

Certificate of Completion

Earn a Certificate of Completion when you complete and turn in 80% of course assignments.

Flexible Learning

Learn anywhere, anytime, and at your own pace with our online courses.

Cloth Creation and Simulation for Real-Time
BENEFITS

Need guidance?

We can help with admissions questions, portfolio review / course recommendations!

FALL TERM REGISTRATION
Jul 26, 2021 - Oct 11, 2021
ONLY
$
COURSE BEGINS
January 1st
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