Note: Course taken with Hunton Hodgkins is pre-recorded, with recorded feedback. Course taken with Vidya Vinnakota will be a mix of live lectures/Q&A’s with recorded feedback.
The aim of this course is to expose you to all of the things you’ll need in order to be successful in a professional work environment as a 3D modeler. During this class, you’ll learn how to streamline yourself to be a fast, efficient, and effective 3D artist. One of the core issues that junior artists face when working at a large company is learning how to acclimate to the studio environment. This course will teach you what the expectations are for production modeling and what it’s like to work on a production team. You will be creating models that are production friendly using the tools, techniques, and practices that are taught throughout the course. These apply to the game, film, and animation industries. You will create props from provided concept art, and at the end of the class you will assemble them into a scene–creating a vignette you can show in your portfolio or your demo reel. *Note: Students qualify for a free 3-year Educational license from Autodesk. Please visit their site for more details. (Course outline for each instructor may be different; for specific outline information, please select the instructor and click on “Request Syllabus” below.)
Hunton Hodgkins is a modeler and sculptor with over a decade of professional 3D modeling experience. Earning his BFA in 3D Graphics and Animation from the University of Colorado, Denver, Hunton moved west to further pursue his passion in the arts.
Hunton currently works as a lead modeler for DreamWorks TV, and has worked on such iconic titles as Jurassic World: Camp Cretaceous, Fast and the Furious: Spy Racers, Dragons: Rescue Riders, and more. In addition to modeling for TV production, Hunton has experience in 3D modeling assets for 3D print production including Bullseye, the Target Dog mannequin, seen on display in stores nationwide. With his industry experience, coupled with his passion for teaching, Hunton is excited to instruct students on how to recognize and implement key techniques to create production ready models to get them noticed in the marketplace.
Vidya Vinnakota is a CG Artist with a focus in Modeling and Look Development. She was raised in Toronto, Canada, and graduated from Carnegie Mellon University graduate with a BFA in Animation. She has worked as a 3D Modeler at Walt Disney Animation Studios and a Technical Director at Pixar Animation Studios. She has worked as a 3D artist on "Ralph Breaks the Internet," "Frozen 2," and "Raya the Last Dragon." She is currently a 3D Designer at Apple.
Even though our courses are the most affordable for the quality of education.
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Fantastic teacher, I definitely appreciated his prompt feedback and willingness to answer any questions and his positive supportive attitude.
I improved very well in terms of Maya modelling and the production workflow. I was not very confident and well learnt in terms of it. I have a better idea of the workflow now.
The course greatly improved my skills and I would strongly recommend it to others looking to start careers in the field. The personal feedback videos (from Vidya) every week were really helpful and critical for improving even further. I also really enjoyed that all classes were live and we could ask questions during them.
It gave me a better understanding of the pipeline of production modelling. There is a lot to think about when you’re modelling and this course helped me focus on those key points
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