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Applied Rigging Techniques for Production

An 8-week course focused on the WHYs behind rigging, teaching advanced techniques that can help you take your rigging skills to the next level

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Course Categories
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Course Format:
Standard
Duration:
8 weeks
Materials:
Maya (ideally 2020 but older versions ,back to 2016, will work)
Lecture Type:
Pre-recorded
Assignment:
Deadlines each week
Skills Level:
Advanced
Feedback:
Live in Q&A sessions
Q&A:
Once a week
Prerequisites:
Students should be able to rig a biped in Maya and have some basic scripting understanding with either MEL or Python. Python will be used in the course. Course Recommendations: Rigging for Games, Python for VFX and Animation
Course Format:
Standard
Duration:
8 weeks
Materials:
Maya (ideally 2020 but older versions ,back to 2016, will work)
Lecture Type:
Pre-recorded
Assignment:
Deadlines each week
Skills Level:
Advanced
Feedback:
Live in Q&A sessions
Q&A:
Once a week
Prerequisites:
Students should be able to rig a biped in Maya and have some basic scripting understanding with either MEL or Python. Python will be used in the course. Course Recommendations: Rigging for Games, Python for VFX and Animation
Course Format:
Standard
Duration:
8 weeks
Materials:
Maya (ideally 2020 but older versions ,back to 2016, will work)
Lecture Type:
Pre-recorded
Assignment:
Deadlines each week
Skills Level:
Advanced
Feedback:
Live in Q&A sessions
Q&A:
Once a week
Prerequisites:
Students should be able to rig a biped in Maya and have some basic scripting understanding with either MEL or Python. Python will be used in the course. Course Recommendations: Rigging for Games, Python for VFX and Animation
COURSE OVERVIEW
COURSE OVERVIEW
WHAT YOU'LL LEARN
EXPAND ALL COLLAPSE ALL

The more you know, the better.

Week 0 | What should you already know?

Making a basic biped rig with FK/IK blending | Basic scripting with either MEL or Python | Using the node editor

Week 1 | Rigging Theory - Vectors and Matrices

Intro to vector and matrix math | Look at new offset matrix on Maya nodes | Brief into to the Python API

Week 2 | Maya under the hood

DG Theory | Creating and using nodes directly VS using Maya command/buttons | Orig shapes Model update with orig shapes | MA files | Scripts folder in Maya install

Week 3 | Character upgrade and pipeline

Making rig more animator friendly | Separate rigs for different purposes | Connecting rigs together | Speed modes | Low rig version | Managing the visibility of controls

Week 4 | Spine

Control setup for spine | Reverse FK and variable FK setups | Curve spine | Blending Stretchy/Fixed length

Week 5 | Limbs

Bendy limb | Twist Extraction | Interpolation joints | Split knee | Push joints | Pose reader theory and implementation

Week 6 | Skinning and Deformation

Rough to decent skinning | Creating poly cages for skinning | Intro to ngSkin Tools | Copying skinning between meshes

Week 7 | Deformation - Realistic

Muscles discussion | Topology discussion | Faking bicep | Stretchy joints | Corrective Shapes | Detail shapes | Detail Shapes | Non-linear activation | Basic nCloth Setup | Combining different deformations

Week 8 | Finishing up

Creating a test animation | Troubleshooting the rig | Validating fixes | Scripted Playblasts | Reviewing Playblasts | Reel advice | Script to reset controls | Intro to Profiler

Applied Rigging Techniques for Production
WHAT YOU’LL LEARN
Instructor

Taking your skills to the next level.

Mathias Royrvik started out in the industry as a runner at Framestore London before he joined MPC London as a rigger and worked his way up to become a lead rigger. He's currently working at Ninja Theory as a Senior Technical Artist with a focus on rigging. While at MPC he would often spend time teaching new artists the pipeline, tools and general Maya/rigging ideas, something that led to him officially working on rigging documentation and training new hires. He worked on a wide range of rigging problems from tentacles to digi-dubles to custom facial rigs. Some of his film credits include Aquaman, Underwater, Alien: Covenant and Wonder Woman.

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REQUEST SYLLABUS
SPRING TERM REGISTRATION
Feb 8, 2021 - Apr 26, 2021
ONLY
$699
COURSE BEGINS
April 17th

PRICING SCHEDULE

Even though our courses are the most affordable for the quality of education.

These FINANCE OPTIONS allow you to focus on your goals instead of the barriers that keep you from reaching them.

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BENEFITS
What makes this learning experience unique?
Personal Feedback

Receive personal individual feedback on all submitted assignments from the industry’s best artist.

1+ Year Access

Enjoy over 365 days of full course access. This includes all lectures, feedback, and Live Q&A recordings.

Certificate of Completion

Earn a Certificate of Completion when you complete and turn in 80% of course assignments.

Flexible Learning

Learn anywhere, anytime, and at your own pace with our online courses.

Applied Rigging Techniques for Production
BENEFITS

Need guidance?

We can help with admissions questions, portfolio review / course recommendations!

SPRING TERM REGISTRATION
Feb 8, 2021 - Apr 26, 2021
ONLY
$699
COURSE BEGINS
April 17th
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