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Environment Sketching

An 8-week course focused on the basics of environment design sketching fundamentals for concept art for film, games, and animation

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Course Categories
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Course Format:
Standard
Duration:
8 weeks
Materials:
Photoshop (or equivalent), Wacom tablet (or equivalent)
Lecture Type:
Pre-recorded
Assignment:
Due each week. Expect to spend 8-10 hrs/wk viewing lectures, q&a, and time on assignments.
Skills Level:
Intermediate
Feedback:
Individual recordings
Q&A:
Once a week
Prerequisites:
Perspective, Dynamic Sketching 2; OR good drawing foundation & strong knowledge of perspective
Course Format:
Standard
Duration:
8 weeks
Materials:
Photoshop (or equivalent), Wacom tablet (or equivalent)
Lecture Type:
Pre-recorded
Assignment:
Due each week. Expect to spend 8-10 hrs/wk viewing lectures, q&a, and time on assignments.
Skills Level:
Intermediate
Feedback:
Individual recordings
Q&A:
Once a week
Prerequisites:
Perspective, Dynamic Sketching 2; OR good drawing foundation & strong knowledge of perspective
Course Format:
Standard
Duration:
8 weeks
Materials:
Photoshop (or equivalent), Wacom tablet (or equivalent)
Lecture Type:
Pre-recorded
Assignment:
Due each week. Expect to spend 8-10 hrs/wk viewing lectures, q&a, and time on assignments.
Skills Level:
Intermediate
Feedback:
Individual recordings
Q&A:
Once a week
Prerequisites:
Perspective, Dynamic Sketching 2; OR good drawing foundation & strong knowledge of perspective
COURSE OVERVIEW
COURSE OVERVIEW
Instructor Demo
Student Feedback
WHAT YOU'LL LEARN
EXPAND ALL COLLAPSE ALL

The more you know, the better.

Week 1 | Perspective Review & Composition

Create focal points and dynamic shots | Focus on leading the viewer’s eye and avoid common design mistakes | Working only in line and using simple shapes and forms for a good foundation to build upon

Week 2 | Shape Language & Using Reference

Establish believability in your design | Overcoming common mental blocks in the creative process | How to define shape language and visual library | Silhouette studies and learn how to gather and use reference properly

Week 3 | Sketching Out the Story

Use your sketches to reinforce a specific narrative and find the best shot to convey the appropriate emotion and feeling | Storytelling elements such as what the image is about, the focal point, the mood or feeling of the image, what elements are contributing to the idea, what can we edit out, etc.

Week 4 | Detail & Scale

Reinforce the believability and correct scale in your scene by understanding and indicating the necessary details | How to use small details to establish scale and reinforce believability | Areas of interest and areas of rest | Hierarchy of shapes

Week 5 | Values & Depth

Establish a strong read and reinforce the believability by using values to build up depth and contrast | Separation between foreground, middle ground, and background | Aerial perspective and organize to unify your compositions

Week 6 | Speed Painting

Use your creativity, value block-ins, pattern recognition, and abstract design to create compelling images and discover new ideas | Use shapes and values to generate quick idea sketching | Create quick, strong compositions through mileage in sketching

Week 7 | Lighting & Mood

Create a strong mood or emotion using interesting and dynamic lighting that reinforces the narrative | Lighting and it concepts/theories | Determine your lighting on forms and objects to better understand how light works | Establish strong reads through light to maintain emotion

Week 8 | Putting It All Together

Streamline your creative process and workflow for efficiency and presentability from start to finish | This final week we will take our theme and apply all our knowledge to creating a final piece

Environment Sketching
WHAT YOU’LL LEARN
Instructor

Bringing out the best in talent

Dzu Nguyen
Dmitry Sorokin

Dzu Nguyen is a freelance concept artist and illustrator currently working the in video games and entertainment industries. In addition to freelancing, he also teaches at the Art Institute of California. Some of his past video games projects for Sony Computer Entertainment include Warhawk, Resistance: Burning Skies, "Sorcery", Playstation All-Stars Battle Royale, and Destiny of Spirits.

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Dmitry Sorokin is a freelance concept designer working on video games. Dmitry holds an engineering degree in oil & gas industry. And after 10 years career in that field he switched gears completely to pursue his passion - creating worlds. After acquiring Entertainment Design diploma in 2014 he worked with several video games and concept art companies including Arkane Studios, Bethesda, Bohemia Interactive and West Studio; and participated in production of several games with PREY being among the others.

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FALL TERM REGISTRATION
Jul 26, 2021 - Oct 11, 2021
ONLY
$699
COURSE BEGINS
July 10th

PRICING SCHEDULE

Even though our courses are the most affordable for the quality of education.

These FINANCE OPTIONS allow you to focus on your goals instead of the barriers that keep you from reaching them.

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Stuart Ayre

I’ve been taught by many art teachers, and I can say with sincerity that Dzu is a good teacher. Here are three things I liked about Dzu as a teacher: 1) he treats each student in the same manner—in other words, no matter what level you are at, he cares for the student and also doesn’t seem to favour particular students. 2) His advice is concise and practical. 3) He can walk the walk—in other words he can demonstrate how to create great art.

Allan Boulogne

Dzu is an awesome guy and a great instructor. He gave some really good insight into how the industry works and how he got his foot in the door. I really wish I had gotten more than 8 weeks to be in his class. Really happy I was able to have Dzu as an instructor—I could talk to him all day.

Sheryl Soong

I was pretty paralyzed before taking this class. But I learned a lot and now I feel way more comfortable with approaching environments, even with things outside my visual library.

Nicole Tord

From week 1 to 8, I can already see the improvement in my approach to environments. I now have the tools to go and confidently tackle backgrounds and scenes.

Laurence Carew

I’d like to really thank Dzu, I think he has been a great help and appreciate his feedback. A great artist I hope to follow in the footsteps of one day!

Alex Gadbois

The course exposed my weaknesses, but also revealed my strengths. I cannot wait to apply the things I have learned to more pieces.

COMPANIES THAT HIRE OUR STUDENTS
BENEFITS
What makes this learning experience unique?
Personal Feedback

Receive personal individual feedback on all submitted assignments from the industry’s best artist.

1+ Year Access

Enjoy over 365 days of full course access. This includes all lectures, feedback, and Live Q&A recordings.

Certificate of Completion

Earn a Certificate of Completion when you complete and turn in 80% of course assignments.

Flexible Learning

Learn anywhere, anytime, and at your own pace with our online courses.

Environment Sketching
BENEFITS

Need guidance?

We can help with admissions questions, portfolio review / course recommendations!

FALL TERM REGISTRATION
Jul 26, 2021 - Oct 11, 2021
ONLY
$699
COURSE BEGINS
July 10th
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