Andrew is currently working as an environment artist with the Call of Duty team at Treyarch. He’s worked with the team for the last 3 years and has had the chance to be a part of shipping the last two Black Ops games. In addition to his work in AAA games, he previously worked with the studio Pixomondo on shows and feature films. His credits include Star Trek Discovery, Westworld, Midway and Venom. Andrew graduated from Purdue University but attributes a lot of his growth to the incredibly talented coworkers and team’s he has had the chance to work alongside.