Marco has been working in the games/films industry since 2014, including working and freelancing for such studios as Atomhawk Design, Ubisoft, MPC and Wizards of the Coast. He enjoys working on a wide range of subjects from realistic environments to painterly plein air studies and photography. Currently Marco is working as a Senior Concept artist for People Can Fly in Newcastle, on an exciting unannounced AAA project.
Marco was a great instructor and gave us feedback live during the Q&A which I enjoyed a lot, giving me a chance to ask questions on the spot about my specific piece during critique. He demonstrated alternate techniques for 3D problem solving that were not covered in the curriculum so I feel like I’ve more than gotten my money’s worth for the class.