Michael is a modeller and shot sculptor with 8 years of experience working in games, TV, and film. He has worked as a lead modeller within medical education in which his role handled deep anatomical studies, delivering accurate human assets used in surgical training for medical professionals. He is now currently working on several projects at Framestore and has worked on the award-winning ‘A Midnight Sky’ as well as ‘Tom & Jerry’.
Michael was very knowledgeable and was generous with his homework reviews. His sculpt overs really helped me see the areas I needed to improve.